A mod which implements a lot of the mechanics found in Dream's (https://youtube.com/user/DreamTraps) Minecraft Manhunt plugin.
Contributions are welcome!
This mod is heavily based on YTG1234's original Manhunt Fabric mod. All the credit for the implementation and current features goes to him. Actually for now, this version only has small modifications in order to work with Kotlin, but I do plan to add new things here too. Even though, I can't guarantee that this mod will get any updates, bug fixes, new features or any support. If you want a more stable and finished version, please take a look at the original mod made by him.
This is my first mod for Minecraft on Kotlin, so for sure there's a lot to improve here. Feel free to make any PR's!
It's all managed using Minecraft commands.
This mod adds two new commands: /speedrunner
and /hunters
.
If you're not familiar with Dream's Minecraft Manhunt series on Youtube, you should check that out.
- You can set the speedrunner by using
/speedrunner set <player>
. That sets that specific Player to be the speedrunner. - You can view who the speedrunner is by using
/speedrunner get
. - You can unset the speedrunner by using
/speedrunner clear
.
- You can add hunters by using
/hunters add <player>
. - You can clear the hunter list by using
/hunters clear
. - You can get the hunter list by using
/hunters get
.
- This mod uses the lodestone compass mechanic introduced in Minecraft 1.16.
- This mod is configurable! Yes! You can view the comments in the config itself to understand it.
This mod also adds a Cloth Config screen you can open using Mod Menu (client-side only, of course).