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Add brief description tag to metadata.xml
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dylankelly5 committed Apr 16, 2015
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Showing 138 changed files with 149 additions and 11 deletions.
1 change: 1 addition & 0 deletions AccelerometerPlay/Metadata.xml
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<Level>Intermediate</Level>
<Tags>Device Features</Tags>
<Gallery>true</Gallery>
<Brief>An example on the usage of the accelerometer to animate balls rolling on a wooden table.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions AccessoryViews/Metadata.xml
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<Tags>User Interface</Tags>
<Gallery>false</Gallery>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>This sample is part of the Android ListViews and Adapters series.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions AdvancedAppLifecycleDemos/Metadata.xml
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<Level>Advanced</Level>
<Tags>Platform Features, Device Features</Tags>
<Gallery>true</Gallery>
<Brief>Four sample projects that cover advanced activity and application lifecycle scenarios in Android.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions AdvancedImmersiveMode/Metadata.xml
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<Tags>User Interface</Tags>
<LicenseRequirement>Starter</LicenseRequirement>
<Gallery>true</Gallery>
<Brief>This sample demonstrates letting users show or hide the status bar and navigation bar with a swipe.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions AndroidBeamDemo/Metadata.xml
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<Tags>Device Features</Tags>
<SupportedPlatforms>Android</SupportedPlatforms>
<Gallery>true</Gallery>
<Brief>Demonstrates new Android Beam (new NFC feature) in Ice Cream Sandwich.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions ApiDemo/Metadata.xml
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<Tags>Media, Graphics, User Interface, Platform Features, Device Features</Tags>
<Gallery>true</Gallery>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>Includes a variety of small applications that illustrate the use of various Android APIs.</Brief>
</SampleMetadata>
3 changes: 2 additions & 1 deletion AsyncImageAndroid/Metadata.xml
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<Level>Intermediate</Level>
<Tags>Media, Async</Tags>
<SupportedPlatforms>Android</SupportedPlatforms>
<LicenseRequirement>Starter</LicenseRequirement>
<LicenseRequirement>Starter</LicenseRequirement>
<Gallery>true</Gallery>
<Brief>This sample application demonstrates how to use the new Async/Await feature which is available in Xamarin.Android 4.8.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions BasicImmersiveMode/Metadata.xml
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<Level>Intermediate</Level>
<Tags>User Interface</Tags>
<LicenseRequirement>Starter</LicenseRequirement>
<Brief>Demonstrates how to let users show or hide the status bar and navigation bar with a swipe programmatically.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions BasicTableAdapter/Metadata.xml
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<Tags>User Interface</Tags>
<Gallery>false</Gallery>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>This sample is part of the Android ListViews and Adapters series.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions BasicTableAndroid/Metadata.xml
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<Tags>User Interface</Tags>
<Gallery>false</Gallery>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>This sample is part of the Android ListViews and Adapters series.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions BatchStepSensor/Metadata.xml
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<SupportedPlatforms>Android</SupportedPlatforms>
    <LicenseRequirement>Starter</LicenseRequirement>
<Gallery>true</Gallery>
<Brief>This sample demonstrates how to set up and use Android 4.4's step counting APIs with batching.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions BluetoothChat/Metadata.xml
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<Level>Advanced</Level>
<Tags>User Interface, Device Features</Tags>
<Gallery>true</Gallery>
<Brief>Demonstrates using the Bluetooth APIs to create a sample chat client.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions BorderlessButtons/Metadata.xml
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<Level>Beginning</Level>
<Tags>User Interface</Tags>
<Gallery>true</Gallery>
<Brief>This sample demonstrates the **borderless button** styling from the Holo visual language.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions BouncingGameCompleteAndroid/Metadata.xml
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<LicenseRequirement>Indie</LicenseRequirement>
<Tags>Getting Started, Games</Tags>
<Gallery>false</Gallery>
<Brief>Demonstration of the result of working through the the entire Introduction to CocosSharp walkthrough.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions BouncingGameEmptyAndroid/Metadata.xml
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<LicenseRequirement>Indie</LicenseRequirement>
<Tags>Getting Started, Games</Tags>
<Gallery>false</Gallery>
<Brief>Demonstration of the result of working through the Part 2 - Creating Android CocosSharp Project walkthrough.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions BuiltInViews/Metadata.xml
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<Tags>User Interface</Tags>
<Gallery>false</Gallery>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>Part of the Android ListViews and Adapters series, and includes two projects that illustrate built-in ListViews.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions Button/Metadata.xml
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<Level>Beginning</Level>
<Tags>User Interface</Tags>
<Gallery>true</Gallery>
<Brief>Shows how to use a simple button widget.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions CalendarDemo/Metadata.xml
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<Level>Beginning</Level>
<Tags>Platform Features</Tags>
<Gallery>true</Gallery>
<Brief>This example shows how to use the calendar API to list calendars and events.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions CardEmulation/Metadata.xml
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<Level>Intermediate</Level>
<Tags>Backgrounding, Device Features</Tags>
<LicenseRequirement>Starter</LicenseRequirement>
<Brief>This sample demonstrates the use of the new Host Card Emulation (HCE) APIs in Android 4.4 (KitKat).</Brief>
</SampleMetadata>
3 changes: 2 additions & 1 deletion CardReader/Metadata.xml
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<Level>Intermediate</Level>
<Tags>Data, Nfc</Tags>
<SupportedPlatforms>Android</SupportedPlatforms>
<LicenseRequirement>Starter</LicenseRequirement>
<LicenseRequirement>Starter</LicenseRequirement>
<Brief>Demonstrates how to implement a low-level NFC card reader, for reading cards that do not contain NDEF or Android Beam data.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions CocosSharpEntities/Metadata.xml
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<LicenseRequirement>Indie</LicenseRequirement>
<Tags>Getting Started, Games</Tags>
<Gallery>false</Gallery>
<Brief>Demonstrates how to create game entities in CocosSharp by inheriting from CCNode.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions ContactManager/Metadata.xml
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<Level>Beginning</Level>
<Tags>Platform Features</Tags>
<Gallery>true</Gallery>
<Brief>This sample demonstrates how to interact with Android's contact manager.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions ContactsProviderDemo/Metadata.xml
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<Level>Beginning</Level>
<Tags>Platform Features</Tags>
<Gallery>true</Gallery>
<Brief>This example shows how to use the ContactsProvider as well as the device owner's profile in Ice Cream Sandwich.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions ContentProvider/Metadata.xml
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<Level>Intermediate</Level>
<Tags>Data</Tags>
<Gallery>true</Gallery>
<Brief>Demonstrates how a Content Provider can be implemented in Mono for Android.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions CursorTableAdapter/metadata.xml
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<Tags>User Interface</Tags>
<Gallery>false</Gallery>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>This sample is part of the Android ListViews and Adapters series.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions CustomRowView/metadata.xml
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<Tags>User Interface</Tags>
<Gallery>false</Gallery>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>This sample is part of the Android ListViews and Adapters series.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions CustomTransitions/Metadata.xml
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<SupportedPlatforms>Android</SupportedPlatforms>
<LicenseRequirement>Starter</LicenseRequirement>
<Gallery>true</Gallery>
<Brief>This sample demonstrates how to create custom transitions to go from one scene in their app to the next.</Brief>
</SampleMetadata>

1 change: 1 addition & 0 deletions DynamicTest/Metadata.xml
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<Level>Beginner</Level>
<Tags>Data</Tags>
<Gallery>true</Gallery>
<Brief>This sample demonstrates the use of dynamic types in DLR.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions Example_WorkingWithAudio/Metadata.xml
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<Level>Intermediate</Level>
<Tags>Media</Tags>
<Gallery>true</Gallery>
<Brief>Sample code to accompany the article Working With Audio.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions ExportAttribute/Metadata.xml
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<Tags>Data</Tags>
<SupportedPlatforms>Android</SupportedPlatforms>
<Gallery>true</Gallery>
<Brief>This is a functional test for "ExportAttribute" which is new in Mono for Android 4.2.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions Facebook/Metadata.xml
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<Level>Beginning</Level>
<Tags>Binding + Interop</Tags>
<Gallery>true</Gallery>
<Brief>Demonstrates interaction with the Facebook API.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions FastScroll/metadata.xml
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<Tags>User Interface</Tags>
<Gallery>false</Gallery>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>This sample is part of the Android ListViews and Adapters series.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions FragmentTransition/Metadata.xml
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<Tags>User Interface</Tags>
<Gallery>true</Gallery>
<LicenseRequirement>Starter</LicenseRequirement>
<Brief>This sample demonstrates how to start a transition right after a fragment transaction.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions FrameAnimation/Metadata.xml
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<SupportedPlatforms>Android</SupportedPlatforms>
<LicenseRequirement>Starter</LicenseRequirement>
<Gallery>false</Gallery>
<Brief>Demonstrates how to perform a simple frame animation in Android.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions FusedLocationProvider/Metadata.xml
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<Level>Beginning</Level>
<Tags>Platform Features, Maps + Location</Tags>
<Gallery>true</Gallery>
<Brief>This sample provides an example of gathering location data using the FusedLocationProvider.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GLCube-1.0/Metadata.xml
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<Level>Beginning</Level>
<Tags>Graphics</Tags>
<Gallery>true</Gallery>
<Brief>This sample demonstrates simple drawing via OpenTK's GL APIs by drawing a rotating cube.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GLCube/Metadata.xml
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<Level>Beginning</Level>
<Tags>Graphics</Tags>
<Gallery>false</Gallery>
<Brief>This sample demonstrates simple drawing via OpenTK's GL APIs by drawing a rotating cube.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GLDiagnostics-1.0/Metadata.xml
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<Level>Beginning</Level>
<Tags>Graphics</Tags>
<Gallery>true</Gallery>
<Brief>This sample tests all possible graphics configuration options and outputs valid ones.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GLDiagnostics/Metadata.xml
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<Level>Beginning</Level>
<Tags>Graphics</Tags>
<Gallery>false</Gallery>
<Brief>This sample tests all possible graphics configuration options and outputs valid ones.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GLDiagnostics30/Metadata.xml
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<Level>Beginning</Level>
<Tags>Graphics</Tags>
<Gallery>true</Gallery>
<Brief>This sample tests all possible graphics configuration options and outputs valid ones.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GLTriangle20-1.0/Metadata.xml
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<Level>Beginning</Level>
<Tags>Graphics</Tags>
<Gallery>false</Gallery>
<Brief>OpenGL ES 2.0 Demonstration.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GLTriangle20/Metadata.xml
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<Level>Beginning</Level>
<Tags>Graphics</Tags>
<Gallery>false</Gallery>
<Brief>OpenGL ES 2.0 Demonstration.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GLTriangle30/Metadata.xml
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<Level>Beginning</Level>
<Tags>Graphics</Tags>
<Gallery>true</Gallery>
<Brief>OpenTK 3.0 version of GLTriangle.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GestureBuilder/Metadata.xml
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<Tags>Touch</Tags>
<SupportedPlatforms>Android</SupportedPlatforms>
<Gallery>true</Gallery>
<Brief>This is a port of Android SDK sample "GestureBuilder" which is a showcase for android.gesture API.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GooglePlayServices/Metadata.xml
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<Tags>Maps + Location</Tags>
<LicenseRequirement>Indie</LicenseRequirement>
<Gallery>true</Gallery>
<Brief>Uses the Google Play Services (Froyo) component to demonstrate a few uses of the maps API included within Google Play Services.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions GridLayoutDemo/Metadata.xml
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<Level>Beginning</Level>
<Tags>User Interface</Tags>
<Gallery>true</Gallery>
<Brief>This example shows how to use a GridLayout with Ice Cream Sandwich.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions HelloM4A/Metadata.xml
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<Level>Beginning</Level>
<Tags>Getting Started, User Interface</Tags>
<Gallery>true</Gallery>
<Brief>A simple hello world application that displays a message in a TextView when a Button is pressed.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions HelloMultiScreen/Metadata.xml
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<Level>Beginning</Level>
<Tags>Getting Started, User Interface</Tags>
<Gallery>true</Gallery>
<Brief>This is a simple example showing how to use activities to create multiscreen applications.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions HelloTabsICS/Metadata.xml
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<Level>Beginning</Level>
<Tags>Platform Features, User Interface</Tags>
<Gallery>true</Gallery>
<Brief>This example shows how to use tabs from the Action Bar in Ice Cream Sandwich.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions HelloWorld/Metadata.xml
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<Level>Beginning</Level>
<Tags>Getting Started, User Interface</Tags>
<Gallery>true</Gallery>
<Brief>A super simple hello world application that uses a TextView to display a plain old hello world message via a string resource.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions HoneycombGallery/Metadata.xml
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<Level>Intermediate</Level>
<Tags>User Interface, Graphics</Tags>
<Gallery>true</Gallery>
<Brief>Demonstrates a couple of new APIs in Honeycomb e.g. fragments, ActionBar and the new animation framework.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions JetBoy/Metadata.xml
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<Level>Intermediate</Level>
<Tags>Games</Tags>
<Gallery>true</Gallery>
<Brief>A simple game demonstrating usage of the JET audio engine.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions JniDemo/Metadata.xml
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<Tags>User Interface, Binding + Interop</Tags>
<Gallery>true</Gallery>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>Shows how to manually bind to a Java library so it can be consumed by a Mono for Android application.</Brief>
</SampleMetadata>
9 changes: 5 additions & 4 deletions KitKat/metadata.xml
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<?xml version="1.0" encoding="utf-8" ?>
<SampleMetadata>
<ID>6a261742-5ed7-4aac-b0ae-6fbe55c181e3</ID>
<IsFullApplication>false</IsFullApplication>
<Level>Intermediate</Level>
<Tags>Platform Features</Tags>
<ID>6a261742-5ed7-4aac-b0ae-6fbe55c181e3</ID>
<IsFullApplication>false</IsFullApplication>
<Level>Intermediate</Level>
<Tags>Platform Features</Tags>
<Gallery>true</Gallery>
<Brief>This sample provides an overview of new features of Android 4.4 "KitKat".</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions LabelledSections/Metadata.xml
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<Level>Beginning</Level>
<Tags>User Interface</Tags>
<Gallery>true</Gallery>
<Brief>The `Labelled Sections` demo is a port from the [Alphabetically ordered ListView with labelled sections] sample.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions LiveWallpaperDemo/Metadata.xml
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<Level>Intermediate</Level>
<Tags>Platform Features</Tags>
<Gallery>true</Gallery>
<Brief>This sample demonstrates various forms of live wallpapers.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions LoadingLargeBitmaps/Metadata.xml
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<SupportedPlatforms>Android</SupportedPlatforms>
<Brief>A sample application for the Load Large Bitmaps Efficiently recipe which demonstrates how to resize a bitmap for a view.</Brief>
<LicenseRequirement>Indie</LicenseRequirement>
<Brief>This is a sample project that shows how to efficiently resample large images before displaying them in an Android application.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions Location/Metadata.xml
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<Level>Beginning</Level>
<Tags>Maps + Location</Tags>
<Gallery>true</Gallery>
<Brief>This sample provides an example of gathering location data using the Android location system service.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions MapsAndLocationDemo_v3/metadata.xml
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<Level>Beginning</Level>
<Tags>Maps + Location</Tags>
<Gallery>false</Gallery>
<Brief>This code shows how to use Google Maps v2 in an Android application.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions ModelAndVerts/Metadata.xml
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<LicenseRequirement>Indie</LicenseRequirement>
<Tags>Getting Started, Games</Tags>
<Gallery>false</Gallery>
<Brief>This project shows how to combine Model rendering with vertex array rendering in MonoGame.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions ModelDrawing/Metadata.xml
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<LicenseRequirement>Indie</LicenseRequirement>
<Tags>Getting Started, Games</Tags>
<Gallery>false</Gallery>
<Brief>This project shows how to load a XNB file into a MonoGame Model instance.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions MonoGame3DCamera/Metadata.xml
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<LicenseRequirement>Indie</LicenseRequirement>
<Tags>Getting Started, Games</Tags>
<Gallery>false</Gallery>
<Brief>This project extends the Model with Vertex-based drawing project to add a user-controlled camera and 3D Model movement/orientation.</Brief>
</SampleMetadata>
1 change: 1 addition & 0 deletions MonoIO/Metadata.xml
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<Level>Intermediate</Level>
<Tags>User Interface, Data, Graphics, Maps + Location</Tags>
<Gallery>true</Gallery>
<Brief>This is a port of the [Google IO 2011 Schedule App].</Brief>
</SampleMetadata>
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