Event System used for handling events between components
Event System is a package used for handling different events between parts of code written in Typescript.
Initializes the Event System class.
Parameters:
- options
bufferDirection
{"FIFO" | "LIFO"} - The direction of the events buffer. Defaults to "FIFO".bufferSize
{number} - The size of the buffer.
Example:
// Initialization without options
const eventSystem = new EventSystem(); // OK ✅
// Initialization with options
const eventSystem = new EventSystem({
bufferDirection: "LIFO",
bufferSize: 10
}); // OK ✅
Subscribes handler to be called when the event is triggered.
Parameters:
event {keyof E}
The event name.handler {Function}
The handler function.
Example:
type MyEvents = {
"event": () => void;
}
const eventSystem = new EventSystem<MyEvents>();
// Subscribe to event
eventSystem.subscribe("event", () => {
// Do something
});
Unsubscribes the handler from the event.
Parameters:
event {keyof E}
The event name.handler {Function}
The handler function.
Example:
type MyEvents = {
"event": () => void;
}
const eventSystem = new EventSystem<MyEvents>();
// Subscribe to event
eventSystem.subscribe("event", () => {
// Do something
});
// Unsubscribe from event
eventSystem.unsubscribe("event", () => {
// Do something
});
Triggers the event with the given arguments.
Parameters:
event {keyof E}
The event name.args {Parameters<E[keyof E]>}
The arguments to pass to the handler.
Example:
type MyEvents = {
"event": (a: number, b: string) => void;
}
const eventSystem = new EventSystem<MyEvents>();
// Subscribe to event
eventSystem.subscribe("event", (a, b) => {
// Do something
});
// Trigger event
eventSystem.notify("event", 1, "Hello");