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Initialize BurstFifo to prevent scoreboard errors #9

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I ran into a scoreboard error when trying to use CheckBurstVector, but then I realized that was because burst vectors are not supported by the UART VC. This PR makes the error message you get a bit clearer by initializing BurstFifo even though burst vectors are not supported.
This prevents weird errors that could catch out beginners. Now you get the correct 'Unimplemented' error instead of a scoreboard index out of range.

This prevents weird errors that could catch out beginners. Now you get
the correct 'Unimplemented' error instead of a scoreboard index out of
range.
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