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Tutorial Improvements #5938
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Tutorial Improvements #5938
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Original file line number | Diff line number | Diff line change |
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@@ -1356,11 +1356,11 @@ public static class Constants | |
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public const float TIME_BEFORE_TUTORIAL_CAN_PAUSE = 0.01f; | ||
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public const float MICROBE_MOVEMENT_EXPLAIN_TUTORIAL_DELAY = 12.0f; | ||
public const float MICROBE_MOVEMENT_EXPLAIN_TUTORIAL_DELAY = 3.5f; | ||
public const float MICROBE_MOVEMENT_EXPLAIN_TUTORIAL_DELAY_CONTROLLER = 1.0f; | ||
public const float MICROBE_MOVEMENT_TUTORIAL_REQUIRE_DIRECTION_PRESS_TIME = 2.2f; | ||
public const float MICROBE_MOVEMENT_TUTORIAL_REQUIRE_DIRECTION_PRESS_TIME = 1.6f; | ||
public const float TUTORIAL_ENTITY_POSITION_UPDATE_INTERVAL = 0.2f; | ||
public const float GLUCOSE_TUTORIAL_TRIGGER_ENABLE_FREE_STORAGE_SPACE = 0.14f; | ||
public const float GLUCOSE_TUTORIAL_TRIGGER_ENABLE_FREE_STORAGE_SPACE = 0.03f; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Doesn't this cause problems with the player being able to find glucose way too soon? I've balanced the tutorial so that at most you need to spend like one second cluelessly in the glucose cloud wondering if it is working or not. With less storage space the player may need to spend a lot longer inside a cloud attempting to absorb it even when their storage is full. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This variable could be put back probably given the other tutorials, but there's a new change later to set the glucose manually so that there's always enough free space to finish that tutorial phase. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Yeah, I did see that code later. To me it doesn't seem exactly good that the player data is passed to the tutorial like that to be modified, that's part of the major architectural problem I think exists here I commented on in my review. |
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public const float GLUCOSE_TUTORIAL_COLLECT_BEFORE_COMPLETE = 0.21f; | ||
public const float MICROBE_REPRODUCTION_TUTORIAL_DELAY = 10; | ||
public const float HIDE_MICROBE_STAYING_ALIVE_TUTORIAL_AFTER = 60; | ||
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I think this should not be reduced until we have a popup for the player to pick their preferred movement mode.