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The existing MapQdotToVelocity() and related functions are methods of System (and thus Diagram) so that they can be invoked on a Diagram without having to dig out a MultibodyPlant (MultibodyPlant just implements the underlying virtual).
It would be easiest just to add a local function to MultibodyPlant but nicer to add it at the System level with appropriate overrideable virtuals. WDYT?
@mitiguy I think so, since MbP has to implement it anyway even if we add the System virtual. @RussTedrake would users likely have direct access to the MultibodyPlant?
In kinematic trajectory optimization, we currently don't support qdot != v because we don't have MapQddotToAcceleration.
Request:
MultibodyPlant::MapQddotToAcceleration()
MultibodyPlant::MapAccelerationToQddot()
MultibodyPlant::MakeQddotToAccelerationMap()
MultibodyPlant::MakeAccelerationToQddotMap()
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