Vim be good is a plugin designed to make you better at vim by creating a game to practice basic movements in.
and tunes https://www.youtube.com/watch?v=emOKaGi8u5U
- The code is a heaping pile of awfulness. It was developed live on Twitch, which means I did not carefully think through anything other than memes.
- If you wish to create your own game, look at how relative is done. Everything else should be straight forward, except for the parts that are not.
The difficulty only works on a few games for now. Still a work in progress, if you have any ideas, please submit them either as tickets or as a PR.
Please submit a ticket for your idea!!!
By default vim be good returns random offset for game difficulty above noob, if
you wish to set fixed offset set vim_be_good_delete_me_offset
to desired
value.
let g:vim_be_good_delete_me_offset = 35
here too!
To play relative
you need to delete the line that
says DELETE ME
. Use relative jumps
To play ci{
you need to replace the contents
inside the first { or [ with bar. HINT, use ci[
or ci{ and type bar.
To play whackamole
you need to navigate to the character with the caret under
it as fast as possible. Once you have reached the character, flip the
character's case to complete the round.
- Use your favorite plugin manager to install! Only works on Nvim, the one true vim.
Plug 'ThePrimeagen/vim-be-good'
If you would like, you can use docker to run the game. Doing this will automatically use the correct version of neovim for you, as well as run the game immediately when neovim starts.
This image always runs the version of the game that was bundled when the image
was built. Images are generally built within one day of the main branch
receiving new commits, but you won't get the new images unless you manually run
docker pull brandoncc/vim-be-good:stable
periodically.
docker run -it --rm brandoncc/vim-be-good:stable
This image runs :PlugUpdate
before running neovim. This adds about one second
to the startup time of the game. The trade-off is that you are always playing
the latest version of the game, as long as your machine is able to access
Github.com to pull it.
docker run -it --rm brandoncc/vim-be-good:latest
Before doing ANYTHING at all, make sure you are in an empty file. If the file you are in is not empty, VimBeGood will throw an error.
Ok, you are in an empty file, so first execute the following.
:VimBeGood
This will echo out the available set of games. Each game can take a set of options to change how it is played, the above help menu should include each game.
Please make an issue if you have a command you wish to practice and i'll make it into a game!!
Please file an issue. But if you do, please run the logger first and paste in the input.
To initialize the logger, add this to your vimrc
let g:vim_be_good_log_file = 1
to get the log file executed :echo stdpath("data")
to find the path and then
copy paste it into the issues.
- Fork
- Create a feature branch
- Make changes
- Modify the configuration to use local build:
~/.config/nvim/init.vim
call plug#begin('~/.vim/plugged')
Plug '/tmp/vim-be-good' " path to your vim-be-good fork
call plug#end()
You can also just use nvim --cmd "set rtp+=$(pwd)" . to set your current
run time path
- Make PR
Everything you see here has been developed on stream at ThePrimeagen. Stop by and troll away. Helpful troll hints would be to complement the size of my hands.
Big shout outs to PolarMutex, Brandon CC (stands for credit card) and TEEEEEEEEEJ @brandoncc @bryall @tjdevries