Editor for levels in Warzone 2100, made in order to deprecate FlaME and other old tools for maps.
Not many people work on map editor so it is pretty incomplete, here is what can be classified as working/not
- Map loading (outsourced to WMT)
- Tile rendering
- Initializations and resource managment
- Object browser (GUI)
- PIE models loader
- PIE parser
- Multi-map support (render many maps at the same time)
- Tileset manager
- Stats browser (GUI)
- Mouse interactions
- Better texture management
- Tile editing
- Loading/saving maps via GUI
- (eventually) Migrating to wzmaplib
- FlexCoral (Maxim Zhuchkov)
- pastdue
- Björn Ali Göransson
GPL-2.0