Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix lava crystal and primitive fuel cell in ARC #2015

Open
wants to merge 105 commits into
base: 1.18.2
Choose a base branch
from

Conversation

stellanera98
Copy link
Contributor

Fixes #2014 and #1921

Changed craftFurnace to allow tool breaking
Changed consumeInventory to pass toolStack instead of inputStack to toolStack.getItem().getContainerItem()

WayofTime and others added 27 commits August 18, 2023 18:51
May eventually change so that formatting is consistent across all users of the project. For now, we can squabble about code styles to our hearts' content.
fix Hellforged Record jukebox interaction
added "active inventories" to API
changed divination HUD element to check active inventories
added divination/seer sigil to curio slot tags
changed divination HUD element shouldRender() to only return true when the correct sigil is held or the tile looked at is a TileIncenseAltar
Make Curio and Elytra-render Item checks generalized
…-hud

fixing seer sigil duplicate altar HUD
Required changes to the Global Loot Modifier. Best to keep an eye on https://docs.minecraftforge.net/en/1.20.x/resources/server/glm/ if it occurs again.

Fixes WayofTime#1974
Curios Slot info is now Data Generated.

Bumped Curios version in Gradle Properties.

The Socket Upgrade's slot adding/removing features is still very much work-in-progress.
Update the Sanguine Scientiem's Creative Tab setting.  This makes it appear in the proper spot in the Creative Menu, and makes it show up in JEI again.
These (currently unused) models were throwing "Invalid Resource Location" errors in the log.  Adjusted them to the new naming scheme where possible.

I was unable to find the new asset location for the Routing Node models.  I suspect they have already been replaced and those models can be removed.
Adds a ModID Check to Meteor Recipes.  The "modid" field is optional and will use our ID if not specified, which is obviously loaded.

Not loaded ModIDs return null, which skips that recipe.  This is a single line in the log rather than a large stacktrace.

Added ModIDs (copied from the 1.16 guidebook documentation) to the 5 mod-compat meteors.
The proper way to make recipes depend on another mod being installed.
Update Guidebook's Creative Tab (fixes it missing in JEI)
These have either already been replaced, or are known to not be coming back.
Bump Curios to the latest available 1.20.1 version.

Transient modifiers seem to handle relogs better, but is still very buggy.
Lower Contrast to match the current Curios default slot style.
…tion

Update Curios Implementation (1.20 API)
Made the Routing Node Amount Textbox selectable again.  Fixes WayofTime#1980

Made the Text Box only selectable if a Ghost Filter Slot has been clicked.  Prevents players from typing in a value for nothing.

Added a Right-Click function to the text box.  This will clear it, set the ghost item value back to 0 ("Everything"), and select the Text Box for a new number.
Fix and Upgrade Routing Node Amount Text Box
@VT-14 VT-14 added the 1.18.2 label Jan 22, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Lava Crystal not functioning properly in ARC
5 participants