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Repo for my FPS game [REDACTED]. [REDACTED] is a passion project to test out Unity's capabilities and publish a finished game.

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[REDACTED]

[REDACTED] is a little passion project I did during my COVID break from school. This was the first Unity game I developed which taught me a lot of important things through the whole development process. I plan to make more games and share my ideas with all of you.

A little bit about the process:

Redacted was built using Unity as the core engine and Photon for multiplayer support. Most of the code is written in C#. This project was pretty hard partially due to my inexperience with Unity and Game dev as a whole. I learned a lot and plan to use everything I learn to make better and cooler games. I have a lot of ideas and cant wait to make them a reality!

A little bit about the game itself:

[REDACTED] is a fast-paced FPS Multiplayer deathmatch game. The aim of the game is to simply be better than your opponents. Go grab a few of your friends, create a lobby, and see who is built different!

The whole reason that the game is called [REDACTED] is because a lot of key features such as animations were Redacted by a pesky virus we call 'L0GAN'. The L0GAN virus breached our codebase and simply redacted a bunch of important stuff!? The goal of [REDACTED] IS to be as scuffed as possible!

IF you would like to test out [REDACTED], feel free to check out the link below :)! https://4d1games.itch.io/redacted

Watch My Demo Video Here!

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Repo for my FPS game [REDACTED]. [REDACTED] is a passion project to test out Unity's capabilities and publish a finished game.

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