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Update README.md #50

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Update README.md #50

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wenxiul
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@wenxiul wenxiul commented Aug 9, 2024

Issue #, if available:

Description of changes: Add a note for missing header files due to file path too long

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@@ -68,6 +68,7 @@ Complete the following steps to install and enable the plugin for your multiplay
1. Set your project to use the source-built UE editor. Do this step if your game project was created with a non-source-built version of UE. In your game project folder, select the `.uproject` file and choose the option **Switch Unreal Engine Version**.

1. Rebuild the project solution. After completing the previous steps to update your project files, rebuild the solution.
Note: if you get an error for not finding header files in the C++ Server SDK similar to `fatal error C1083: Cannot open include file: 'aws/gamelift/server/model/DescribePlayerSessionsResult.h': No such file or directory` when building the project, or get a path too long warning when unzipping the files in the release bundle, try moving the plugin to a folder closer to the root, or rename the destination folder to a shorter name and extract the files again. Sometimes zip tools might silently skip files due to file path being too long.
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Suggested change
Note: if you get an error for not finding header files in the C++ Server SDK similar to `fatal error C1083: Cannot open include file: 'aws/gamelift/server/model/DescribePlayerSessionsResult.h': No such file or directory` when building the project, or get a path too long warning when unzipping the files in the release bundle, try moving the plugin to a folder closer to the root, or rename the destination folder to a shorter name and extract the files again. Sometimes zip tools might silently skip files due to file path being too long.
Note: If you get an error for not finding header files in the C++ Server SDK similar to `fatal error C1083: Cannot open include file: 'aws/gamelift/server/model/DescribePlayerSessionsResult.h': No such file or directory` when building the project, or get a path too long warning when unzipping the files in the release bundle, try moving the plugin to a folder closer to the root, or rename the destination folder to a shorter name and extract the files again. Sometimes zip tools might silently skip files due to file path being too long.

nit: Move the note to a new paragraph.

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3 participants