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Fixed test failing on WebGL - MSAA and MotionBlur can't be combined.
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greeble-dev committed Feb 28, 2025
1 parent 85d1a00 commit 37b5a8d
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions tests/3d/invalid_skinned_mesh.rs
Original file line number Diff line number Diff line change
Expand Up @@ -68,6 +68,9 @@ fn setup_environment(
#[cfg(all(feature = "webgl2", target_arch = "wasm32", not(feature = "webgpu")))]
_webgl2_padding: Default::default(),
},
// MSAA and MotionBlur together are not compatible on WebGL.
#[cfg(all(feature = "webgl2", target_arch = "wasm32", not(feature = "webgpu")))]
Msaa::Off,
));

// Add a directional light to make sure we exercise the renderer's shadow path.
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