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[Station-Layouts](Game/Station-Layouts) | ||
{: .label .label-blue } | ||
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## Spoke Plus | ||
```mermaid | ||
graph TD | ||
Docking <--> Recreation | ||
Maintenance <--> Docking | ||
Recreation <--> Security | ||
Recreation <--> Research | ||
Security <--> Command | ||
Recreation <--> Command | ||
Recreation <--> Medical | ||
Recreation <--> Maintenance | ||
``` |
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[Creatures](Game/Creatures?Boss=true) | ||
{: .label .label-purple } | ||
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[Red Eclipse](Game/Hostile-Groups#Red%20Eclipse) | ||
{: .label .label-blue } | ||
### Burning Man | ||
*A person lost to chaos and heat death, they walk as a burning effigy to chaos.* | ||
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| Move | Integrity | Weakness (! is vitals only) | Resistance (! is ancillary only) | | ||
| --------------------------------- | --------- | ----------------------------- | ---------------------------------------------------------------------------------------------------------------- | | ||
| [Reach](Game/Core/Movement#Reach) | 20 | [Cold](Game/Core/Injury#Cold) | [Rending](Game/Core/Injury#Rending)!, [Piercing](Game/Core/Injury#Piercing)!, [Impact](Game/Core/Injury#Impact)! | | ||
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#### Actions | ||
* [Attack](Game/Core/Blocks/Attack)(+6, [Heat](Game/Core/Injury#Heat), 6) when it gazes upon you. (-4 damage if it can't see you). | ||
#### Traits | ||
* [Regenerator](Game/Core/Blocks/Regenerator). | ||
* [Immune](Game/Core/Blocks/Immune)(Heat). | ||
* [Unstable](Game/Core/Blocks/Unstable)(d6) | ||
* [Radiating](Game/Core/Blocks/Radiating)([Short](Game/Core/Movement#Short), 1) | ||
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#### Traps | ||
* Rust - After being attacked, the weapon breaks and needs to be fixed. | ||
* [Environmental-Hazard-Weak](Game/Core/Blocks/Environmental-Hazard-Weak) |
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