-
-
Notifications
You must be signed in to change notification settings - Fork 259
Issues: dimforge/bevy_rapier
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Border radius of Collider::round_cuboid does not scale correctly with GlobalTransform in 2D.
#590
opened Oct 4, 2024 by
HeikoRibberink
I tried ported the vehicle_joints3 example from rapier to use bevy_rapier, but the steering move the body instead of the axle.
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
#582
opened Aug 31, 2024 by
ivanceras
Modifying gravity doesn't wake sleeping colliders
A-Integration
very bevy specific
C-Enhancement
New feature or request
C-Performance
D-Easy
P-Low
#570
opened Jul 23, 2024 by
rparrett
Rotated cylinder RevoluteJoint gives entire joint strange rotation
#569
opened Jul 22, 2024 by
rparrett
Joints as entities
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
#561
opened Jul 11, 2024 by
Vrixyz
Investigate performance overhead
A-Integration
very bevy specific
C-Performance
D-Medium
P-Medium
#553
opened Jul 4, 2024 by
Vrixyz
RigidBody causing error with Child's position by parent's scale. Really Critical issue !!!.
A-Integration
very bevy specific
D-Medium
P-Medium
#549
opened Jul 1, 2024 by
HyeokSuLee
Documentation: layman friendly terminology in cast_ray max_toi
#543
opened Jun 25, 2024 by
andrewbaxter
CollidingEntities component, doesnt seen to work with sensors.
#538
opened Jun 21, 2024 by
Sirmadeira
KinematicCharacterController doesn't respect max_slope_climb_angle
A-Dynamics
A-Integration
very bevy specific
C-Bug
Something isn't working
D-Medium
P-High
arbitrary important item
#534
opened Jun 18, 2024 by
emiosproj
KinematicCharacterController gets stuck inside the collider when free falling
#520
opened Jun 9, 2024 by
VergilUa
KinematicCharacterControllerOutput
doesn't get attached automatically
A-Dynamics
A-Integration
#515
opened May 27, 2024 by
theunrealtarik
ShapeCastHit has no details on ShapeCastStatus::Converged
A-Integration
very bevy specific
C-Bug
Something isn't working
D-Medium
P-High
arbitrary important item
S-not-started
Work has not started
#511
opened May 17, 2024 by
flash-freezing-lava
Rename very bevy specific
D-Easy
P-Low
S-not-started
Work has not started
Velocity
properties linvel
and angvel
to linear
and angular
A-Integration
#505
opened May 9, 2024 by
Jondolf
Add very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
S-not-started
Work has not started
Grounded
marker for KinematicCharacterController
A-Integration
#504
opened May 9, 2024 by
Jondolf
IntegrationParameters
is inconvenient to configure at startup due to private fields on RapierContext
A-Integration
#503
opened May 9, 2024 by
Jondolf
Split up very bevy specific
D-Difficult
Needs strong technical background, domain knowledge, or impacts are high, needs testing...
P-Medium
S-not-started
Work has not started
RapierContext
A-Integration
#502
opened May 9, 2024 by
Jondolf
RapierPhysicsPlugin
requires generics
A-Integration
#501
opened May 9, 2024 by
Jondolf
ExternalForce/Impulse not working as expected
A-Dynamics
D-Medium
documentation
Improvements or additions to documentation
P-Medium
S-not-started
Work has not started
#500
opened May 6, 2024 by
Xirbizos
KinematicCharacterControllerOutput
not working on KinematicVelocityBased
entities
A-Integration
#495
opened Apr 22, 2024 by
AntoineRR
Previous Next
ProTip!
Type g p on any issue or pull request to go back to the pull request listing page.