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Version 0.41

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@doitsujin doitsujin released this 05 Apr 21:35
· 5771 commits to master since this release
v0.41
bd17be4

Improvements:

  • Slight reduction of overall CPU overhead
  • Better GPU saturation when Deferred Contexts are used for rendering
  • Configurable HUD

Bug fixes

  • Fixed various violations of the SPIR-V specification
  • Fixed crash in World of Warships when reflections are enabled (#227)
  • Fixed visual issues in Nier: Automata and Tekken 7 (#224)
  • Fixed blend state-related bug in MSVC builds
  • Fixed tessellation shaders causing a crash in Mesa drivers