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Fixed typo in start vr script for selecting refresh rate #1010

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merged 1 commit into from
Jan 15, 2024

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BastiaanOlij
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This was a small typo I found in the start VR script of our two XR examples. If you set the desired headset framerate to say 90fps. It would only select a lower one. Now it will select 90 if available.

@akien-mga akien-mga added this to the 4.3 milestone Jan 15, 2024
@akien-mga akien-mga merged commit 81ea8ed into godotengine:master Jan 15, 2024
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@akien-mga
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Thanks!

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3 participants