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fix(Blenvy-Bevy): Fix blueprint example issue #247 (#248)
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* fixes #247
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kEpEx authored Feb 16, 2025
1 parent ccd038c commit a79a127
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2 changes: 1 addition & 1 deletion examples/blueprints/src/main.rs
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ fn main() {
fn setup_game(mut commands: Commands) {
// here we spawn our game world/level, which is also a blueprint !
commands.spawn((
BlueprintInfo::from_path("levels/World.glb"), // all we need is a Blueprint info...
BlueprintInfo::from_path("levels/Level1.glb"), // all we need is a Blueprint info...
SpawnBlueprint, // and spawnblueprint to tell blenvy to spawn the blueprint now
HideUntilReady, // only reveal the level once it is ready
GameWorldTag,
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