This page will be used for releases/updates for Project DIVA MEGAMIX -F Edition-. This mod is about having AFT/FT and MEGA39s songs ported into Project DIVA F! It will have new modules (edited too, so they can fit PDF style), actual redesigned charts with technical zones*, and chance time events for almost all songs, unfortunately there will not be long notes, since the only way to add them is writing them manually. They could be added with a converter (converting slidechains to long notes), but they get out of sync.
There will also be new menu graphics, new sprites, you will be able to use DIVA Room and Edit Mode using brand new modules and stages!
It will be available on PS3, RPCS3 and PS Vita! But there will be some differences between those plataforms. Depending on your PC, RPCS3 can be a lot more powerful than PS3, so it will be able to handle the mod better, with better quality textures, stages and all. PS3 and PS Vita will have decreased graphics (Specially Vita).
- MMFE takes up 10GB of space
- If you are playing MMFE on RPCS3, delete all Vanilla F cache, and you have to create a new save data, and vice-versa, otherwise it will crash.
- If you are playing MMFE on PS3, just create a new save data and everything should be just fine, the game uses a new ID for the folder and you can install it without the need to replace other vanilla F game.
Reversible Campaign / Melty Land Nightmare
[THERE'S NO UPDATES FOR IT AT THE MOMENT]
Reversible Campaign / Melty Land Nightmare
- FlyingSpirits-P for the PDXHD Modules used on MMD to make poses or PVs;
- MMD Intro camera by MikuZando (me) and Ray PV camera by MikuZando (me again) and Marky;
- New Physics by feat_jinsoul, Keikei14 and Skyth;
- Loading 2D Illustrations by DrateGon;
- "BG" and "Now Loading" aet animations ported by KeiKei;
- Loadind Screenshots taken by KeiKei and Dubita;
- BG videos recorded by Dubita, MikuFan01 and Edgy-P;
- "Vocaloid in Love" and "on the rocks" new covers by beemz;
- "Dear" new cover by s3un6;
- "Calc" Title Screen sprite by jorj.
- Skyth for MMM and DB converter;
- Samyuu for Script Editor, UPDC and AE Template;
- korenkonder for PD Tool.
- RPCS3 version is heavier because of the better quality graphics. PS3 version in lighter, and has less details and quality than RPCS3, and
- the same goes for VITA vrsion.
You'll first need a modded PS Vita, PS3 or a PC able to run RPCS3.
- RPCS3:
Simply drop the EBOOT.bin (Location: "BLUS31319 > PS3_GAME > USRDIR") on RPCS3. - PS Vita (Not released yet):
Transfer the .vpk file over to your Vita. Open vitashell, press X on the vpk then X wherever it asks you if you want to install it. - PS3:
Download one of the MMFE PS3 zip files and, there will be 3 PKGs, you have to copy them to your flashdrive and install those 3 PKGs.
- PS Vita (Not released yet):
Download the VPK files and install it on your vita. - PS3:
Download the PKG file and install it on your PS3.
- RPCS3:
Download the EBOOT file you chose and then paste that file on "BLUS31319 > PS3_GAME > USRDIR". - PS3:
Download the EBOOT file you chose and then paste that file on "MMFE00001 > USRDIR".
- No. That's not planned as of now.
- Use the reVita config by Derpy
We have been working on this mod since november 2019. We hope you have fun playing it.
If you wish to know more about the mod, please join our Discord server
- Technical Zones can or cannot be in the first release of the final game.