What's Changed
- fix: Converts house placement gumps to dynamic by @kamronbatman in #2100
- fix: Ensures PlayerMobile turns to target on spellcast by @Bohicatv in #2107
- fix: Fixes all summon spells so they use Summoned variation of monster by @Bohicatv in #2106
- fix: Spawned items should only decay after unlinked from spawner by @uogem in #2109
- fix: Fixes axes not working when equipped or in backpack by @kamronbatman in #2112
- fix: Fixes AR/Durability/Tool Uses for Pre-UOR and LBR by @Bohicatv in #2113
- fix: Reverts GetProtOffset, Adds PreT2A Weapon Damage & PreUOR Armor Durability by @Bohicatv in #2114
- feat: Adds item graphic size to Bounds.bin by @kamronbatman in #2115
- feat: Adds BaseGump.GetGumpOffsetForItemGraphic by @kamronbatman in #2116
- Bumps dependencies. Fixes bugs with serialization generator by @kamronbatman in #2119
- fix: Fixes serialization generator issue with arrays by @kamronbatman in #2120
New Contributors
Full Changelog: 0.14.0.48...0.14.0.59