refactor: dynamically include struct information in type information #84
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Depends on #83.
TypeInfo
is now a globally allocated type that can potentially have additional information appended, depending on itsTypeGroup
. As a result, all places that passedMunTypeInfo
by value now use aMunTypeInfo*
This is not reflected in the
mun_abi.h
, as including aunion
type would affect the size of allMunTypeInfo
- not just the ones that have aStructInfo
appended. Please come up with more guarantees or tests, that could make this more secure.