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(WIP) Gamedata post 2025-02-18 update #1226

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@rtldg rtldg commented Feb 19, 2025

Only works on 32-bit. DHooks needs more support for x64 before bhoptimer can work on it.

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64bit signatures (untested, assuming I did them correctly by generating function ones from the start of the function (sub_whatever proc near))
(didn't do CGameServer::UpdateHibernationState and PhysicsCheckForEntityUntouch)

CBasePlayer->m_surfaceFriction
w: \xC7\x80\x60\x12\x00\x00\x00\x00\x80\x3F\x48\x8B\x01
l: \xC7\x80\x90\x12\x00\x00\x00\x00\x80\x3F

PhysicsRemoveTouchedList
w: \x40\x55\x56\x48\x83\xEC\x58
l: \x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x49\x89\xFC\x53\x48\x83\xEC\x28\xF6\x87\x8C\x04\x00\x00\x02

CCSGameRules::TeamFull
w: \x48\x89\x5C\x24\x08\x57\x48\x83\xEC\x20\x8B\xFA\x48\x8B\xD9\xE8\xAC\x8B\xFF\xFF
l: \x80\xBF\xA6\x02\x00\x00\x00\x55

BotManager::MaintainBotQuota
w: \x48\x83\xEC\x78\xFF\x15\x06\x59\x12\x00
l: \x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x53\x48\x83\xEC\x18\xE8\xDA\x24\xAA\xFF

Player::DoAnimationEvent
w: \x44\x89\x44\x24\x18\x89\x54\x24\x10\x48\x89\x4C\x24\x08\x48\x83\xEC\x38\x83\x7C\x24\x48\x02
l: \x55\x83\xFE\x02\x48\x89\xE5\x41\x56

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rtldg commented Feb 19, 2025

64bit signatures (untested, assuming I did them correctly by generating function ones from the start of the function (sub_whatever proc near)) (didn't do CGameServer::UpdateHibernationState and PhysicsCheckForEntityUntouch)

I grabbed them myself anyway 😈😈😈😈

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rtldg commented Feb 21, 2025

Hooking ProcessMovement (here) on windows64 crashes dhooks/metamod for some reason.

EDIT: Need to be using that one "Address Overhaul" PR (+edits) to get it to work.

@rtldg rtldg force-pushed the 2025-02-18-update branch from 069b408 to c829a78 Compare February 24, 2025 02:28
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