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[Windows] Fix react-native-windows implementation for new architecture #38

[Windows] Fix react-native-windows implementation for new architecture

[Windows] Fix react-native-windows implementation for new architecture #38

Workflow file for this run

name: E2E Android
on:
pull_request:
paths:
- .github/workflows/e2e-android.yml
- apps/common/example/**
- android/**
- src/**
- e2e/**
- package.json
# push:
# branches:
# - main
workflow_dispatch:
jobs:
test:
runs-on: macos-12
timeout-minutes: 60
env:
WORKING_DIRECTORY: paper-example
API_LEVEL: 34
SYSTEM_IMAGES: system-images;android-34;google_apis;x86_64
AVD_NAME: rn-svg-avd
concurrency:
group: android-e2e-example-${{ github.ref }}
cancel-in-progress: true
steps:
- name: checkout
uses: actions/checkout@v3
with:
submodules: recursive
- uses: actions/setup-node@v3
with:
node-version: 18
cache: 'yarn'
- name: Set up JDK 17
uses: actions/setup-java@v2
with:
java-version: '17'
distribution: 'zulu'
cache: 'gradle'
- name: Install NDK
uses: nttld/setup-ndk@v1
id: setup-ndk
with:
ndk-version: r26d
local-cache: true
- name: Set ANDROID_NDK
run: echo "ANDROID_NDK=$ANDROID_HOME/ndk-bundle" >> $GITHUB_ENV
- name: Cache SDK image
id: cache-sdk-img
uses: actions/cache@v3
with:
path: $ANDROID_HOME/system-images/
key: ${{ runner.os }}-build-system-images-${{ env.SYSTEM_IMAGES }}
- name: SKDs - download required images
if: ${{ steps.cache-sdd-img.outputs.cache-hit != 'true' }}
run: $ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager "system-images;android-34;google_apis;x86_64"
- name: Cache AVD
id: cache-avd
uses: actions/cache@v3
with:
path: ~/.android/avd/${{ env.AVD_NAME }}.avd
key: ${{ runner.os }}-avd-images-${{ env.SYSTEM_IMAGES }}-${{ env.AVD_NAME }}
- name: Emulator - Create
if: ${{ steps.cache-avd.outputs.cache-hit != 'true' }}
run: $ANDROID_HOME/cmdline-tools/latest/bin/avdmanager create avd -n ${{ env.AVD_NAME }} --device 28 --package "${{ env.SYSTEM_IMAGES }}" --sdcard 512M
- name: Emulator - Set screen settings
if: ${{ steps.cache-avd.outputs.cache-hit != 'true' }}
run: |
echo "AVD config path: $HOME/.android/avd/${{ env.AVD_NAME }}.avd/config.ini"
sed -i '' 's/.*hw\.lcd\.density.*/hw\.lcd\.density = 480/g' $HOME/.android/avd/${{ env.AVD_NAME }}.avd/config.ini
sed -i '' 's/.*hw\.lcd\.width.*/hw\.lcd\.width = 1344/g' $HOME/.android/avd/${{ env.AVD_NAME }}.avd/config.ini
sed -i '' 's/.*hw\.lcd\.height.*/hw\.lcd\.height = 2992/g' $HOME/.android/avd/${{ env.AVD_NAME }}.avd/config.ini
- name: Emulator - Boot
run: $ANDROID_HOME/emulator/emulator -memory 4096 -avd ${{ env.AVD_NAME }} -no-window -gpu swiftshader_indirect -no-snapshot -noaudio -no-boot-anim &
- name: ADB Wait For Device
run: adb wait-for-device shell 'while [[ -z $(getprop sys.boot_completed) ]]; do sleep 1; done;'
timeout-minutes: 10
- name: Reverse TCP
working-directory: apps/${{ env.WORKING_DIRECTORY }}
run: adb devices | grep '\t' | awk '{print $1}' | sed 's/\\s//g' | xargs -I {} adb -s {} reverse tcp:8081 tcp:8081
- name: Install root node dependencies
run: yarn
- name: Install example app node dependencies
run: yarn
working-directory: apps/${{ env.WORKING_DIRECTORY }}
- name: Build Android app
working-directory: apps/${{ env.WORKING_DIRECTORY }}/android
run: ./gradlew assembleDebug
- name: Start Metro server
working-directory: apps/${{ env.WORKING_DIRECTORY }}
run: E2E=true yarn start &> output.log &
- name: Install APK
run: adb install -r apps/${{ env.WORKING_DIRECTORY }}/android/app/build/outputs/apk/debug/app-debug.apk
- name: Launch APK
run: 'while ! (adb shell monkey -p com.example 1 | grep -q "Events injected: 1"); do sleep 1; echo "Retrying due to errors in previous run..."; done'
- name: Run e2e Tests
run: E2E=true yarn e2e
- name: Upload test report
uses: actions/upload-artifact@v4
with:
name: report
path: |
report.html
jest-html-reporters-attach/
- name: Kill emulator (so it can be cached safely)
run: adb devices | grep emulator | cut -f1 | while read line; do adb -s $line emu kill; done