Custom Resolutions (Including some basic ultrawide UI zoom-in fixes), unlocked framerate (With FixedUpdate interval fixes for certain segments of the game) support, and support for PS4/PS5/Switch button prompts are a thing, but there's several features that have to be implemented still, SteamInput hooking (So we can check what type of controller the player is using and then dynamically change the prompts based on that), and ultrawide support specifically has some things that need to be implemented, as noted by the "Todo List.txt" file in the code repository.
Hotfix 1 Release Notes:
- Fixed a problem that was preventing UnityExplorer from hooking to the game
- Fixed Vert- FOV scaling during battles. Should be using Overscan scaling (So Vert- behavior with resolutions narrower than 16:9, and Hor+ behavior with resolutions wider than 16:9)