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Build #13: Commit a4fc9cd pushed by Srlion
February 8, 2025 06:49 28s master
February 8, 2025 06:49 28s
increase the smoothness a little
Build #12: Commit fb59917 pushed by Srlion
February 7, 2025 16:12 27s master
February 7, 2025 16:12 27s
Some code refactoring and added DrawShadows
Build #11: Commit cdad46a pushed by Srlion
February 6, 2025 15:43 28s master
February 6, 2025 15:43 28s
February 4, 2025 06:26 49s
February 4, 2025 02:23 33s
Disable AA if w OR h less than 3 pixels
Build #8: Commit 5843d24 pushed by Srlion
February 3, 2025 17:10 27s master
February 3, 2025 17:10 27s
Allow flags' keys to be passed as strings or just directly
Build #7: Commit b2d2c8c pushed by Srlion
February 3, 2025 15:36 28s master
February 3, 2025 15:36 28s
Add RNDX.SetFlag function for flag manipulation
Build #6: Commit 228eaaf pushed by Srlion
February 3, 2025 15:34 30s master
February 3, 2025 15:34 30s
Update anti-aliasing smoothness to 2.0 in rndx.lua
Build #5: Commit 1cb1e47 pushed by Srlion
February 3, 2025 14:49 29s master
February 3, 2025 14:49 29s
February 3, 2025 14:41 28s
February 3, 2025 14:37 26s
Use SM 2.0 for rounded shader
Build #2: Commit a14d303 pushed by Srlion
February 3, 2025 14:28 25s master
February 3, 2025 14:28 25s
first commit
Build #1: Commit a3e2e9b pushed by Srlion
February 3, 2025 12:55 26s master
February 3, 2025 12:55 26s