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Add possibility to remove ValueProvider #2474
Add possibility to remove ValueProvider #2474
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@@ -673,6 +673,12 @@ open class LottieAnimationView: LottieAnimationViewBase { | |||
lottieAnimationLayer.setValueProvider(valueProvider, keypath: keypath) | |||
} | |||
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/// Sets a ValueProvider for the specified keypath. The value provider will be removed | |||
/// on all properties that match the keypath. | |||
public func removeValueProvider(keypath: AnimationKeypath) { |
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A better name for this would probably be:
public func removeValueProvider(keypath: AnimationKeypath) { | |
public func removeValueProvider(for keypath: AnimationKeypath) { |
@@ -40,6 +40,11 @@ final class ValueProviderStore { | |||
valueProviders.append((keypath: keypath, valueProvider: valueProvider)) | |||
} | |||
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/// Removes all ValueProviders for the given `AnimationKeypath` | |||
func removeValueProvider(keypath: AnimationKeypath) { | |||
valueProviders.removeAll(where: { $0.keypath == keypath }) |
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What about if the given keypath
is something like Layer.*
? Should it remove key paths like Layer.Color
? It seems like that probably wouldn't happen with the current implementation using ==
.
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Could you please add a test case for this to ValueProvidersTests.swift
, with some cases like that where the the key path being removed isn't directly present in the list of providers and instead matches using wildcards?
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Is that behavior really expected? The method is named removeValueProvider
, which suggests that it should only remove the exact value provider for the specified keyPath, and not multiple ValueProviders
.
Another point - in setValueProvider
the value providers are removed the same way as is implemented in this method (see here - https://github.com/airbnb/lottie-ios/blob/master/Sources/Private/CoreAnimation/ValueProviderStore.swift#L39). If you anyway would like to have functionality for wildcard case (like Layer.*
) - I'm not sure how exactly it should work, so help would be wanted.
I added test for the current removeValueProvider
implementation.
Thank you
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Is that behavior really expected?
Good question, I can see it making sense for the behavior to stay as-is in the Core Animation rendering engine.
However, I'm pretty sure that this behavior that I describe is the current behavior implemented in this PR for the Main Thread rendering engine. We should make sure the two implementations are consistent.
You'll also need to run |
@@ -241,6 +241,17 @@ final class MainThreadAnimationLayer: CALayer, RootAnimationLayer { | |||
} | |||
} | |||
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func removeValueProvider(for keypath: AnimationKeypath) { | |||
for layer in animationLayers { | |||
if let foundProperties = layer.nodeProperties(for: keypath) { |
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Like I mentioned in #2474 (comment), I think this behavior is different than the behavior implemented for the Core Animation rendering engine in ValueProviderStore
.
layer.nodeProperties(for: keypath)
returns all of the properties that match the given key path, so for example if you add a provider with Layer.Color
and then call removeValueProvider(for: "**.Color")
, this implementation will remove the provider for Layer.Color
(but the implementation in the Core Animation rendering engine will not).
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I don't have a strong preference on which approach is better (removing all matches, or just removing exact matches) but I think the behavior of the Core Animation engine and Main Thread engine needs to be the same.
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I have a feeling updating the behavior of ValueProviderStore
to check for matches (using keypath.matches(...)
instead of ==
) would be easier than trying to change the implementation here to check for exact matches on the original input key path (which I don't think we have access to anymore).
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Thanks, @calda, for your assistance!
context: animationContext) | ||
XCTAssertNil(keyFramesQuery5) | ||
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// Test removing wildcard keypath |
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Thanks!
@@ -40,6 +40,11 @@ final class ValueProviderStore { | |||
valueProviders.append((keypath: keypath, valueProvider: valueProvider)) | |||
} | |||
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/// Removes all ValueProviders for the given `AnimationKeypath` | |||
func removeValueProvider(for keypath: AnimationKeypath) { | |||
valueProviders.removeAll(where: { $0.keypath.matches(keypath) }) |
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Perfect
public func removeValueProvider(for keypath: AnimationKeypath) { | ||
guard let animationLayer = rootAnimationLayer else { return } | ||
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valueProviders[keypath] = nil |
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I guess we should also do something like this here:
valueProviders[keypath] = nil | |
valueProviders.removeAll(where: { $0.key.matches(keypath) }) |
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The removeAll(where:)
method isn't available for Dictionaries, so I used .forEach
with a necessary check. Thank you 👍
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Thanks for the update and test! Just one last comment before we merge this: https://github.com/airbnb/lottie-ios/pull/2474/files#r1752184422
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Thank you!
Summary
Previously, when the
animation
property was set, all ValueProviders for AnimatioView were reset (see #920). Now it's not so (see #2390)